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Update - Now with More Zombies!

Despite the lack of official news releases, it’s been a busy couple months for LongBox.  The combination of NDA-enforced silence, ongoing negotiations with a number of unannounced partners, and that pesky thing known as “Getting the Project Done While Dealing it All”, has put us in the uncomfortable position of either not being able to comment, or... not being able to comment.  For the entire team, especially our verbose leader, this has been one of the most difficult items to deal with in the multi-year development of LongBox Digital.

While we can’t divulge all of the details yet (but will very soon... as in, next week.) we can mention a couple of specifics that have been asked frequently over the last couple of months.

We’d also like to thank the 1,000+ members of the Private Beta, who gave us invaluable feedback, suggestions, and detailed analysis of the client application, the storefront experience, server speed, etc.  Their hard work and input is at least partially behind many of the User Interface revisions, as well as the timing involved in the announcements coming up next week... 

...and on that front, while I can’t spill the beans, or give details for a few more days, if you are an Xbox360 user, please check out http://www.xbox.com/en-US/community/calendar/playdate/2010/0205-longbox.htm for a hint at what’s going on (and help us blow the bejeezus out of Zombies in Left 4 Dead 2 tomorrow, Friday, February 12th)

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